Intimidating rage dd
Some people want power, and are crazy enough to offer their soul to various not nice people to get it.Others are simply (un)lucky enough to be descendants of those same people.However they managed to get their abilities, Warlocks wield the powers of the lower planes, which include powerful magic spells and the ability to shoot hellfire out of their hands.Being somewhat nontraditional spellcasters, and also having decent damage-dealing capability, Warlocks can fit into pretty much any party structure fairly well.
In fact, demons and devils will jump on the chance to corrupt someone Good to Team Evil, but such instances are rare. Class Skills (Skill Points::4 Int modifier per level, ×4 at 1st level) Bluff (Cha), Concentration (Con), Disguise (Cha), Hide (Dex), Intimidate (Cha), Knowledge (all skills, taken individually) (Int), Listen (Wis) Move Silently (Dex), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), Spot (Wis), Use Magic Device (Cha).
People whose power comes from their blood can be any alignment. : A Warlock gains basic access to a sphere at every third level.
If the Warlock selects a sphere that he already has basic access to, he upgrades it to advanced access.
If he already had advanced access, he gains expert access.
(Su): As an attack action, a Warlock may fire a blast of fire at his foes.
This has a range of Close (25 feet 5 ft./2 levels), does 1d6 damage per level of Warlock, and requires a ranged touch attack to hit.